ExploreAreaForPlayer(object, object)
Reveals the entire map of an area to a player.
void ExploreAreaForPlayer( object oArea, object oPlayer );
Parameters
oArea
The map of an area to reveal.
oPlayer
The player to reveal the area map to.
Description
Reveals the entire map of oArea to oPlayer.
Remarks
Once an area on the map has been revealed, there is no way to hide it again.
Version
1.22
Example
// if this code were placed in the OnEnter event // of an area, the entire map would be revealed to the player // even if they have never been there before. void main() { object oPlayer = GetEnteringObject(); if (GetIsObjectValid(oPlayer) && GetIsPC(oPlayer)) { object oArea = GetArea(oPlayer); ExploreAreaForPlayer(oArea, oPlayer); } }
See Also
categories: | Area Functions |
author: Brett Lathrope, editor: Charles Feduke
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