VFX_COM_* Constant Group

Common visual special effects. These constants are actually integers which can be found in nwscript.nss and refer to row numbers in the file visualeffects.2da - this file also contains visual effects for which there are no constants. If you want to use one of those, just use EffectVisualEffect(XXX) where XXX is the rownumber.



Constants

ConstantDescription
VFX_COM_BLOOD_CRT_GREEN
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): green
VFX_COM_BLOOD_CRT_RED
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): red
VFX_COM_BLOOD_CRT_WIMP
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): white
VFX_COM_BLOOD_CRT_YELLOW
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): yellow
VFX_COM_BLOOD_LRG_GREEN
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): green
VFX_COM_BLOOD_LRG_RED
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): red
VFX_COM_BLOOD_LRG_WIMP
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): white
VFX_COM_BLOOD_LRG_YELLOW
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): yellow
VFX_COM_BLOOD_REG_GREEN
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): green
VFX_COM_BLOOD_REG_RED
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): red
VFX_COM_BLOOD_REG_WIMP
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): white
VFX_COM_BLOOD_REG_YELLOW
This effect produces a small ring of color around the neck area for a second.
Location: Neck
Color(s): yellow
VFX_COM_BLOOD_SPARK_LARGE
White sparks coming from chest area of target.
Location: Chest
Color(s): white
VFX_COM_BLOOD_SPARK_MEDIUM
White sparks coming from chest area of target. An image can be found under VFX_COM_BLOOD_SPARK_LARGE
Location: Chest
Color(s): white
VFX_COM_BLOOD_SPARK_SMALL
White sparks coming from chest area of target. An image can be found under VFX_COM_BLOOD_SPARK_LARGE
Location: Chest
Color(s): white
VFX_COM_CHUNK_BONE_MEDIUM
Gray cloud of smoke and bones exploding about head area.
Location: About Head
Color(s): gray
VFX_COM_CHUNK_GREEN_MEDIUM
Green slime and bones exploding and falling to the ground
Location: About Body
Color(s): green
VFX_COM_CHUNK_GREEN_SMALL
Smaller version of VFX_COM_CHUNK_GREEN_MEDIUM
Location: About Body
Color(s): green
VFX_COM_CHUNK_RED_BALLISTA
VFX_COM_CHUNK_RED_LARGE
Red blood and bones exploding and falling to the ground
Location: About Body
Color(s): red
VFX_COM_CHUNK_RED_MEDIUM
Smaller version of VFX_COM_CHUNK_RED_LARGE
Location: About Body
Color(s): red
VFX_COM_CHUNK_RED_SMALL
Smaller version of VFX_COM_CHUNK_RED_LARGE
Location: About Body
Color(s): red
VFX_COM_CHUNK_STONE_MEDIUM
VFX_COM_CHUNK_STONE_SMALL
VFX_COM_CHUNK_YELLOW_MEDIUM
Yellow-green slime and bones exploding and falling to the ground
Location: About Body
Color(s): yellow
VFX_COM_CHUNK_YELLOW_SMALL
Smaller version of VFX_COM_CHUNK_YELLOW_MEDIUM
Location: About Body
Color(s): yellow
VFX_COM_HIT_ACID
Green spears of light protruding from torso area
Location: About Body
Color(s): green
VFX_COM_HIT_DIVINE
Yellow spears of light protruding from torso area
Location: About Body
Color(s): yellow
VFX_COM_HIT_ELECTRICAL
Blue-White (electric) spears of light protruding from torso area
Location: About Body
Color(s): electric
VFX_COM_HIT_FIRE
Puff of fire covering torso area
Location: About Body
Color(s): fire
VFX_COM_HIT_FROST
White spears of light protruding from torso area
Location: About Body
Color(s): white
VFX_COM_HIT_NEGATIVE
Red spears of light protruding from torso area
Location: About Body
Color(s): red
VFX_COM_HIT_SONIC
White spears of light protruding from torso area
Location: About Body
Color(s): white
VFX_COM_SPARKS_PARRY
Sparks from a parry.
Location: Feet
Color(s): white
VFX_COM_SPECIAL_BLUE_RED
Didn't work, no image.
VFX_COM_SPECIAL_PINK_ORANGE
Didn't work, no image.
VFX_COM_SPECIAL_RED_ORANGE
Didn't work, no image.
VFX_COM_SPECIAL_RED_WHITE
Didn't work, no image.
VFX_COM_SPECIAL_WHITE_BLUE
Didn't work, no image.
VFX_COM_SPECIAL_WHITE_ORANGE
Didn't work, no image.
VFX_COM_UNLOAD_MODEL
No image. Not sure what this does.

See Also



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