GetAssociateHealMaster()
int GetAssociateHealMaster();
Description
Determines if the associate NPC should heal their associated master PC.
Returns TRUE depending on the NW_ASC_HEAL_AT_* setting of the associate and the master's current hitpoints. Returns FALSE if the master's hit points do not fall below the specified percentage threshold.
Version
1.22
See Also
functions: | GetAssociate | GetAssociateState | SetAssociateState |
categories: | Henchmen/Familiars/Summoned Functions |
constants: | NW_ASC_HEAL_AT_* Constants |
author: Charles Feduke
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