GetHitDice(object)
Determines the HD of a creature.
int GetHitDice( object oCreature );
Parameters
oCreature
The creature to obtain the HD of.
Description
Returns an integer representing the number of hit dice for oCreature and 0 if oCreature is not a valid creature.
Remarks
This is the most efficient way to get a PC's total character level, and a lot more convenient than summing each class level.
Version
1.22
See Also
functions: | GetLevelByClass | GetLevelByPosition |
categories: | Get Data from Creature Functions |
author: Tom Cassiotis, editor: Iskander Merriman
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