FindSingleRangedTarget()
Seeks out an enemy more than 3m away
object FindSingleRangedTarget();
Description
Finds the nearest creature within a 30 meter radius sphere around the caller (OBJECT_SELF), though not any within 3 m or less.
Remarks
Used in the core AI to find a target for archers etc to shoot at.
Requirements
#include "nw_i0_generic"
Version
1.28
See Also
categories: | Combat Information Functions | Core AI Functions | Math Functions | Targeting Functions |
author: John Shuell, editor: Lilac Soul, additional contributor(s): Lilac Soul
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