EffectBlindness()
Create a Blindness effect.
effect EffectBlindness();
Description
Returns a new effect object that when applied to a player will dim his surroundings and remove all objects from his view.
Blindness makes it so you can't see anything - 50% miss chance for all attacks, and it doesn't allow spells to be targeted directly at creatures (although area-of-effect spells, like Fireball, still can be).
Remarks
Blindness' effect's will not stack with each other, so you can never make them miss 100% of the time. It is also doubtful that the effect can be applied twice to one object anyway.
Version
1.28
See Also
functions: | EffectLinkEffects |
categories: | Effects Functions |
author: John Shuell, editor: Jasperre
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