GetLastAttackMode(object)
Determine a creature's combat mode.
int GetLastAttackMode( object oCreature = OBJECT_SELF );
Parameters
oCreature
Creature which is attacking. (Default: OBJECT_SELF)
Description
Returns the attack mode (COMBAT_MODE_*) of oCreature's last attack. Returns COMBAT_MODE_INVALID if the creature is not in combat, or if no special combat mode was used in the last attack.
Remarks
This only works when oCreature is in combat.
Version
1.22
See Also
categories: | Combat Information Functions |
constants: | COMBAT_MODE_* Constants |
author: Jason Harris, editor: Kristian Markon
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