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FPointArray ()
| FPointArray |
FPointArray (int size)
| FPointArray |
void setPoint (uint i, double x, double y)
| setPoint |
void setPoint (uint i, FPoint p)
| setPoint |
bool setPoints ( int nPoints, double firstx, double firsty, ... )
| setPoints |
bool putPoints ( int index, int nPoints, double firstx, double firsty, ... )
| putPoints |
bool putPoints ( int index, int nPoints, const FPointArray & from, int fromIndex = 0 )
| putPoints |
void point (uint i, double *x, double *y)
| point |
FPoint point (uint i)
| point |
QPoint pointQ (uint i)
| pointQ |
void translate ( double dx, double dy )
| translate |
FPoint WidthHeight ()
| WidthHeight |
void map (QWMatrix m)
| map |
FPointArray & operator= ( const FPointArray &a )
| operator= |
FPointArray copy ()
| copy |
[const]
void setMarker ()
| setMarker |
void addPoint (double x, double y)
| addPoint |
void addPoint (FPoint p)
| addPoint |
~FPointArray ()
| ~FPointArray |