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#ifndef _NDTYP_HXX
#define _NDTYP_HXX

#include <bf_svtools/bf_solar.h>
namespace binfilter {

// Ids fuer die verschiedenden Nodes; in der Basisklasse steht der Member,
// der angibt, um was fuer einen es sich handelt
const BYTE ND_ENDNODE       = 0x01;
const BYTE ND_STARTNODE     = 0x02;
const BYTE ND_TABLENODE     = 0x06;
const BYTE ND_TEXTNODE      = 0x08;
const BYTE ND_GRFNODE       = 0x10;
const BYTE ND_OLENODE       = 0x20;

const BYTE ND_CONTENTNODE   = 0x38; // ContentNode (eines von den 3 Bits)
const BYTE ND_NOTXTNODE     = 0x30; // NoTxtNode (eines von den 2 Bits)

const BYTE ND_SECTIONNODE   = 0x42;
// nur fuer internen Gebrauch!!
const BYTE ND_SECTIONDUMMY  = 0x40; //(ND_SECTIONNODE & ~ND_STARTNODE);

// spezielle Types der StartNodes, die keine Ableitungen sind, aber
// "Bereiche" zusammenhalten.
enum SwStartNodeType
{
    SwNormalStartNode = 0,
    SwTableBoxStartNode,
    SwFlyStartNode,
    SwFootnoteStartNode,
    SwHeaderStartNode,
    SwFooterStartNode
};

// is the node the first and/or last node of a section?
// This information is used for the export filters. Our layout never have a
// distance before or after if the node is the first or last in a section.
const BYTE ND_HAS_PREV_LAYNODE = 0x01;
const BYTE ND_HAS_NEXT_LAYNODE = 0x02;



} //namespace binfilter
#endif

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