Pygame2 is a cross-platform multimedia framework for the excellent Python programming language. It’s purpose is to make writing multimedia applications, such as games, with Python as easy as possible, while providing the developer a reliable and extensible programming interface.
Pygame2 can be configured in numerous ways to tweak it to the specific needs of the target application and environment. It can make use of different 3rd party libraries, such as SDL, to provide enhanced functionality.
Contents:
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Describe user event encapsulation!
(The original entry is located in capi/sdlevent.rst, line 8 and can be found here.)
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TODO
(The original entry is located in ref/pygame2_sdl_video.rst, line 344 and can be found here.)
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Not fully implemented.
(The original entry is located in ref/pygame2_sdl_wm.rst, line 46 and can be found here.)
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Instructions for Mac OS X platforms*
(The original entry is located in release.rst, line 142 and can be found here.)