Chapter 4: Time and Plot
4.4. Scene Changes

In a plot that takes place over multiple locations or has several distinct scenes, we may want to move the player or change the scenery around him. Age of Steam brings a train on and off-stage as the plot requires. Meteoric similarly brings a meteor into view at a certain time of day, showing off several implementations depending on whether or not the player is supposed to be able to refer to the meteor after it has gone.

Space Patrol - Stranded on Jupiter inserts an interlude in which the player's possessions and clothes are switched for new ones and the player moved to a new location - and then put back where he started from.

* See Flashbacks for more ways to move the player from one level of reality to another


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* Example  Age of Steam
The railway-station examples so far put together into a short game called "Age of Steam".

WI
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** Example  Meteoric I and II
A meteor in the night sky which is visible from many rooms, so needs to be a backdrop, but which does not appear until 11:31 PM.

WI
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** Example  Space Patrol - Stranded on Jupiter!
We'll be back in just a moment, with more exciting adventures of the... Space Patrol!

WI


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