Cursor X: Displays the X position of either the Cursor or the currently selected Node or Control Point.
Cursor Y: Displays the Y position of the currently selected Node or Control Point.
Curve: Displays the value of the ControlChannel at the Cursor.
Grid X / Y: Controls the number of subdivisions in the Grid.
Snap X / Y: When enabled, snaps Nodes and Control Points to the Grid.
Insert Segment: Inserts a new segment after the currently selected segment, or at the beginning of the ControlChannel if no segment is selected.
Delete Segment: Deletes the currently selected segment. Note that you cant delete the last Node in the ControlChannel.
Straighten Segment: Makes the currently selected segment linear.
Mirror X: Mirrors the entire ControlChannel along the X axis, effectively "time-reversing" the ControlChannel.
Mirror Y: Mirrors the entire ControlChannel along the Y axis, effectively "running it in reverse".
Straighten ControlChannel: Makes the transition between each Node linear.
Auto Update: When enabled, any Camera displays will be updated while dragging Nodes and Control Points. When disabled, Camera displays are only updated when the mouse button is released after dragging a Node or Control Point.
Cycles: Controls the number of times the ControlChannel will repeat during the animation.
Phase: Offsets the phase of the ControlChannel during the animation.
Reset View: Resets the display of the ControlChannel curve.