To open the Slant tool, double-click on "Slant" in the Toolbox.
Enter values in the Offset X, Y, Z controls to slant any selected
points along the respective axes. Consider the following object:

Here is the object after setting an Offset X value of 6.0:

Note that the object has been slanted around its Origin, along the X axis. If you set the Origin to "Y Min", you get the following
results:.

To the right of Offset X, Y, and Z are three ControlChannels, which allow you to alter how
the points are slanted, based on their distance from the Slant Origin. Note the following change to the Offset X ControlChannel, and how it affects the end
results:


To interactively slant selected points, LMB Drag in any Camera View while Slant is the Current Tool. As you drag the mouse, any
selected points will be slanted along the two axes that arent Active. To slant selected points along the Active Axis, hold down either control-key while
you LMB Drag.