resets local rotation of the selected objects to (0, 0, 0). note that this won't necessarily align them with the world axes, if they are the children of an object that has been rotated itself. |
questions or comments on this site? contact webmaster@k-3d.com K-3D and the contents of this website
copyright © 1995 - 1998 Shead Data Processing. all rights reserved.
|