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#ifndef _SVX_CSCOITEM_HXX
#define _SVX_CSCOITEM_HXX

// include ---------------------------------------------------------------

#include <tools/string.hxx>
#include <bf_svx/colritem.hxx>
namespace binfilter {

// class SvxCharSetColorItem ---------------------------------------------

/*  [Beschreibung]

    PB: wird nur intern im Reader des Writers benoetigt
*/

class SvxCharSetColorItem : public SvxColorItem
{
    rtl_TextEncoding eFrom;
public:
    TYPEINFO();

    SvxCharSetColorItem( const USHORT nId = ITEMID_CHARSETCOLOR );
    SvxCharSetColorItem( const Color& aColor, const rtl_TextEncoding eFrom,
                     const USHORT nId = ITEMID_CHARSETCOLOR );

    // "pure virtual Methoden" vom SfxPoolItem

    virtual SfxPoolItem*     Clone( SfxItemPool *pPool = 0 ) const;
    virtual SfxPoolItem*     Create(SvStream &, USHORT) const;
    virtual SvStream& Store(SvStream &rStream, USHORT) const { return rStream; }

    inline rtl_TextEncoding&    GetCharSet() { return eFrom; }
    inline rtl_TextEncoding     GetCharSet() const { return eFrom; }

    inline SvxCharSetColorItem& operator=(const SvxCharSetColorItem& rColor)
    {
        SetValue( rColor.GetValue() );
        eFrom = rColor.GetCharSet();
        return *this;
    }
};

}//end of namespace binfilter
#endif

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