Bezier patches in K-3D:
12 Zero-based index into polygon polypoint list
[2] Array indices passed to glMap
[3] Index order passed to RiPatch
0 0 0 |
11 1 1 |
10 2 2 |
9 3 3 |
1 4 4 |
12 5 5 |
15 6 6 |
8 7 7 |
2 8 8 |
13 9 9 |
14 10 10 |
7 11 11 |
3 12 12 |
4 13 13 |
5 14 14 |
6 15 15 |