Pygame2 is a cross-platform multimedia framework for the excellent Python programming language. Its purpose is to make writing multimedia applications, such as games, with Python as easy as possible, while providing the developer a reliable and extensible programming interface.
Pygame2 can be configured in numerous ways to tweak it to the specific needs of the target application and environment. It can make use of different 3rd party libraries, such as SDL, to provide enhanced functionality.
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detailled description of the OpenAL model, including contexts, devices, source and listener bindings and the context/state driven behaviour.
(The original entry is located in ref/pygame2_openal_base.rst, line 4 and can be found here.)
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Provide a detailled description about how the data will be streamed to the sound system.
(The original entry is located in ref/pygame2_openal_constants.rst, line 20 and can be found here.)
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Instructions for Mac OS X platforms*
(The original entry is located in release.rst, line 153 and can be found here.)