Edit / Points / Weld Command

 

description

eliminates duplicate points in adjacent polygons, "welding" them together. in K-3D, points and polygons are separate entities, and adjacent polygons may or may not share points. The following example contains two adjacent polygons that don’t share points … and when you move one of the points, the polygons no longer share an edge, creating a "gap":

by "welding" points together, you eliminate duplicate points, improving rendering speed and allowing you to move points without creating gaps between polygons:

tips:

by default, most of K-3D's tools create polygons that are already welded together.

see also:

the Edit / Points / Unweld command.

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