resets local rotation of the selected objects to (0, 0, 0).  note that this won't necessarily align them with the world axes, if they are the children of an object that has been rotated itself.

questions or comments on this site? contact webmaster@k-3d.com

K-3D and the contents of this website copyright © 1995 - 1998 Shead Data Processing. all rights reserved.
Blue Moon Rendering Tools and BMRT copyright © 1990-1997 Larry I. Gritz. all rights reserved.
The RenderMan ® Interface Procedures and RIB Protocol are copyright © 1988, 1989, Pixar. all rights reserved.
RenderMan ® is a registered trademark of Pixar.all other copyrights and trademarks are the property of their respective owners.