To open the Slant tool, double-click on "Slant" in the Toolbox.
Enter values in the Offset X, Y, Z controls to slant any selected points along the respective axes. Consider the following object:
Here is the object after setting an Offset X value of 6.0:
Note that the object has been slanted around its Origin, along the X axis. If you set the Origin to "Y Min", you get the following results:.
To the right of Offset X, Y, and Z are three ControlChannels, which allow you to alter how the points are slanted, based on their distance from the Slant Origin. Note the following change to the Offset X ControlChannel, and how it affects the end results:
To interactively slant selected points, LMB Drag in any Camera View while Slant is the Current Tool. As you drag the mouse, any selected points will be slanted along the two axes that arent Active. To slant selected points along the Active Axis, hold down either control-key while you LMB Drag.