getting started with K-3D

congrats on choosing K-3D!  we've designed this "getting started" area of the website to help you learn how to use the program, and as a "jumping off" point for exploring its' more advanced features as your skills grow.  use this page as the starting point for bringing your worlds to life!

worlds.jpg (9146 bytes)

first step - a glance at K-3D

second step - modelling

third step - animating

fourth step - rendering

 

 

questions or comments on this site? contact webmaster@k-3d.com

K-3D and the contents of this website copyright © 1995 - 1998 Shead Data Processing. all rights reserved.
Blue Moon Rendering Tools and BMRT copyright © 1990-1997 Larry I. Gritz. all rights reserved.
The RenderMan ® Interface Procedures and RIB Protocol are copyright © 1988, 1989, Pixar. all rights reserved.
RenderMan ® is a registered trademark of Pixar.all other copyrights and trademarks are the property of their respective owners.