K-3D uses Axes objects to display coordinate-system axes in editor-mode views. implementing them in this way allows you to set up as many sets of axes as you want, using them as references wherever needed. you can control the position, size, and orientation of each Axes object, and you can control their appearance. Axes objects can be used as Targets for Cameras, Lights, and any other objects that allow you to select a Target. a single Axes object aligned with the X, Y, and Z axes is automatically created at the Origin by K-3D whenever you create a new document.