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#ifndef _VISCRS_HXX
#define _VISCRS_HXX

#include <bf_svtools/bf_solar.h>

#include <vcl/cursor.hxx>
#include "swcrsr.hxx"
#include "swrect.hxx"
#include "swregion.hxx"
class Window;
namespace binfilter {

class SwCrsrShell;
class SwShellCrsr;



// --------  Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------

class SwVisCrsr
#ifdef SW_CRSR_TIMER
                : private Timer
#endif
{
    friend void _InitCore();
    friend void _FinitCore();

    BOOL bIsVisible : 1;
    BOOL bIsDragCrsr : 1;

#ifdef SW_CRSR_TIMER
    BOOL bTimerOn : 1;
#endif

    Cursor aTxtCrsr;
    const SwCrsrShell* pCrsrShell;

public:
    ~SwVisCrsr();

    bool IsVisible() const { return bIsVisible; }
    bool IsDragCrsr() const { return bIsDragCrsr; }
    void SetDragCrsr( BOOL bFlag = TRUE ) { bIsDragCrsr = bFlag; }
};


// ------ Ab hier Klassen / Methoden fuer die Selectionen -------

class SwSelPaintRects : public SwRects
{
    friend void _InitCore();
    friend void _FinitCore();

    static long nPixPtX, nPixPtY;
    static MapMode *pMapMode;

    // die Shell
    const SwCrsrShell* pCShell;


    virtual void FillRects() = 0;

public:
    ~SwSelPaintRects();

    void Hide();

    const SwCrsrShell* GetShell() const { return pCShell; }
};


class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects
{
    // Dokument-Positionen der Start/End-Charakter einer SSelection
    Point aMkPt, aPtPt;
    const SwPosition* pPt;      // fuer Zuordung vom GetPoint() zum aPtPt

    virtual void FillRects() {} // fuer Table- und normalen Crsr

public:
    SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos );
    virtual ~SwShellCrsr();

    virtual operator SwShellCrsr* ();

    const Point& GetPtPos() const   { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
          Point& GetPtPos()         { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
    const Point& GetMkPos() const   { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
          Point& GetMkPos()         { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
    const Point& GetSttPos() const  { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
          Point& GetSttPos()        { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
    const Point& GetEndPos() const  { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }
          Point& GetEndPos()        { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }




    bool UpDown( BOOL bUp, USHORT nCnt = 1 );

    // TRUE: an die Position kann der Cursor gesetzt werden

    DECL_FIXEDMEMPOOL_NEWDEL( SwShellCrsr )
};



class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor
{
    // die Selection hat die gleiche Reihenfolge wie die
    // TabellenBoxen. D.h., wird aus dem einen Array an einer Position
    // etwas geloescht, dann muss es auch im anderen erfolgen!!


public:
    SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos );
    virtual ~SwShellTableCrsr();

     virtual operator SwShellTableCrsr* ();


    // Pruefe, ob sich der SPoint innerhalb der Tabellen-SSelection befindet

    virtual void SetMark();
    virtual operator SwShellCrsr* ();
    virtual operator SwTableCursor* ();

};



} //namespace binfilter
#endif  // _VISCRS_HXX

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