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#ifndef _FMTCNTNT_HXX
#define _FMTCNTNT_HXX

#include <bf_svtools/bf_solar.h>

#include <format.hxx>
namespace binfilter {

class SwNodeIndex;
class SwStartNode;

//Cntnt, Inhalt des Frame (Header, Footer, Fly) ----

class SwFmtCntnt: public SfxPoolItem
{
    SwNodeIndex *pStartNode;

    SwFmtCntnt &operator=( const SwFmtCntnt & ); //Kopieren verboten

public:
    SwFmtCntnt( const SwStartNode* pStartNode = 0 );
    SwFmtCntnt( const SwFmtCntnt &rCpy );
    ~SwFmtCntnt();

    // "pure virtual Methoden" vom SfxPoolItem
    virtual int             operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*    Clone( SfxItemPool* pPool = 0 ) const;
    virtual SfxPoolItem*    Create(SvStream &, USHORT nVer) const;
    virtual SvStream&       Store(SvStream &rStream, USHORT) const { return rStream; }

    const SwNodeIndex *GetCntntIdx() const { return pStartNode; }
    void SetNewCntntIdx( const SwNodeIndex *pIdx );
};

inline const SwFmtCntnt &SwAttrSet::GetCntnt(BOOL bInP) const
    { return (const SwFmtCntnt&)Get( RES_CNTNT,bInP); }

inline const SwFmtCntnt &SwFmt::GetCntnt(BOOL bInP) const
    { return aSet.GetCntnt(bInP); }

} //namespace binfilter
#endif

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