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#ifndef _SFXILSTITEM_HXX
#define _SFXILSTITEM_HXX

#include <bf_svtools/bf_solar.h>

#ifndef INCLUDED_SVLDLLAPI_H

#endif

#include <bf_svtools/poolitem.hxx>

#include <com/sun/star/uno/Sequence.hxx>

namespace binfilter
{
class SvULongs;

class  SfxIntegerListItem : public SfxPoolItem
{
    ::com::sun::star::uno::Sequence < sal_Int32 > m_aList;

public:
    TYPEINFO();

    SfxIntegerListItem();
    SfxIntegerListItem( const SfxIntegerListItem& rItem );
    ~SfxIntegerListItem();

    ::com::sun::star::uno::Sequence < sal_Int32 > GetSequence()
    { return m_aList; }
    ::com::sun::star::uno::Sequence < sal_Int32 > GetConstSequence() const
    { return SAL_CONST_CAST(SfxIntegerListItem *, this)->GetSequence(); }

    virtual int             operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*    Clone( SfxItemPool *pPool = 0 ) const;
    virtual bool            PutValue  ( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );
    virtual bool            QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
};

}

#endif // _SFXINTITEM_HXX

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