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#ifndef _SFX_SHELL_HXX
#define _SFX_SHELL_HXX

#include <tools/debug.hxx>
#include <tools/rtti.hxx>
#include <bf_svtools/brdcst.hxx>

#include <tools/string.hxx>

namespace binfilter {

class SfxItemPool;
class SfxPoolItem;


struct SfxShell_Impl;

typedef SfxPoolItem* SfxPoolItemPtr;
SV_DECL_PTRARR_DEL( SfxItemPtrArray, SfxPoolItemPtr, 4, 4 )
typedef SfxItemPtrArray SfxItemArray_Impl;

//====================================================================

class SfxShell: public SfxBroadcaster
{
    friend class SfxObjectItem;

    SfxShell_Impl*              pImp;
    SfxItemPool*                pPool;
    String                      aName;

private:
                                SfxShell( const SfxShell & ); // n.i.
    SfxShell&                   operator = ( const SfxShell & ); // n.i.

protected:
                                SfxShell();
public:
                                TYPEINFO();
    virtual                     ~SfxShell();

    void                        SetName( const String &rName ) { aName = rName; }
    const String&               GetName() const { return aName; }

    SfxItemPool&                GetPool() const { return *pPool; }
    void                        SetPool( SfxItemPool *pNewPool ) { pPool = pNewPool; }

    const SfxPoolItem*          GetItem( USHORT nSlotId ) const;
    void                        PutItem( const SfxPoolItem& rItem );
    void                        RemoveItem( USHORT nSlotId );
};

}//end of namespace binfilter
#endif

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